My network:
  Ribbonfarm section
  Youtube channel
  Livejournal (R.I.P.)
  SW forum (R.I.P.)
  Spaceway (R.I.P.)
 Random thoughts
 Random stories
 Sound camera (RF)
 Timelapse camera
 MicroBook reader
 Multiband camera
 Multiband camera (RF)
 Tesla coils
 Soviet calculator
 3D printer
 Quadrotor UAV
 Box of sunshine
 Molten salt battery
 LCD curtains
 Aprom OS
 METEOR M decoder
 Spaceway (R.I.P.)
 M.A.X. Remake (R.I.P.)
 Rocket Land
 Random games
Artwork & photo:
 Time lapses
 Concepts - Rhego
 Concepts - Pella
 Random Art
 Lunar eclipse
Orbiter addons:
 Collision SDK
 Orbiter Shipyard
 Shukra Station
 OSH gallery
 Shukra gallery
 Orulex gallery
 OGLAClient gallery
 Ship Generator
 Shipgen manual
 Orbiter flight gallery
   03.05.2016 - Bits

Not every lesson was fun during school. Sometimes you just had to doodle. Eventually, the doodling turned into a game of pencil and eraser enabling things to fight on paper.
It's this game that i implemented one day, since it looked like something that can be turned into a computer game.

Tentatively named "Bits", the game puts you in control of a single ship against a death star and it's escort, fighting over a notebook page.
Should be a fun one-time thing.

If anyone is interested, here it is (100 Kb):
Linux 64 bit:

Controls are WS or up/down arrows for accelerating and decellerating, mouse button fires, space pauses.
Goal is to hit the centre of the big ship.
Hint: the weapons are lasers, they heat instead of destroying. You have to keep the beam focused on a target for a second to melt and damage it.

Yep, pretty much. I guess adding side thrusters might simplify it too much.
06.06.2016 12:46 - Artlav

This is hard! Does \'D\' toggle debug mode?
25.05.2016 01:21 - Kaboom

Comments disabled for lack of purpose and excess of spam.
If you have a comment on some project, ping me on the corresponding forum.


  ADSE 0.9.3   2005-2023