Contents
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My network:
  Twitter
  Ribbonfarm section
  Youtube channel
  Facebook
  Instagram
  Github
  Livejournal (rus)
 Spaceway forum
 Spaceway
 
Writing:
 Random thoughts
 Random stories
Hardware:
 Sound camera (RF)
 Timelapse camera
 MicroBook reader
 Multiband camera
 Multiband camera (RF)
 Tesla coils
 Soviet calculator
 3D printer
 Quadrotor UAV
 Box of sunshine
 Molten salt battery
 LCD curtains
Software:
 Aprom OS
 METEOR M decoder
 Spaceway
 M.A.X. Remake
 Rocket Land
 Random games
Artwork & photo:
 Time lapses
 Concepts - Rhego
 Concepts - Pella
 Random Art
 Lunar eclipse
Orbiter addons:
 Collision SDK
 Orbiter Shipyard
 Shukra Station
 OGLAClient
 Orulex
 OSH gallery
 Shukra gallery
 Orulex gallery
 OGLAClient gallery
 Ship Generator
 Shipgen manual
 Orbiter flight gallery
     
OGLA Client screenshots
Release 2010 Tuesday edition
Development: Early 2010
Development: late October 2009
Development: early October 2009
Development: June 2009
Development: April 2009
Development: September 2008
April 2008 Development
March 2008 Release
Development-0711xx
MultiLight 0711xx
Multilight old
2D stuff (GDI)
Scale video (Spaceway)
Old-1
-> Very Old


   20.04.2007 - Very Old 0704xx, concept

ogl-7

 Vessel instancing test.

ogl-6

 High-altitude planet rendering test.

ogl-5

 Multi-planet rendering test.

ogl-4

 Moon: multi-planet rendering test.

ogl-3

 Out of Orbiter: First rendering on OGLA engine with vessel and planet. The Mars is actually a meter wide and right under the DG gear, but is drawn at level 6.

ogl-2

 Out of Orbiter: Texture leveling support test.

ogl-1

 Out of Orbiter: Planet texture and LOD decoding complete. First coherent planet rendering of OGLA and first known OGLA image.

linorb

 Linux native design type.


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